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Wake up, Tenno

Here's my most recent work, Orokinian tenno. This is my personalised warframe, I studied alot on organic mecha sculpting.

 

ZbrushR6 and keyshot 2015

Original Sin render

Re-render of my assignment model. 

Keyshot, maya 2014

Red alert

A spaceship model I made for fun over the span of 6 days.
Polycount: 133765
Autodesk maya

Dragon King

 

This is an original mecha designed by me, it is inspired by dragons.  It took 2 month of casual modelling as I did this as a side-project with my school assignments.
Poly count: 53955 , autodesk maya 2014

Dancing in the skies

In this piece I utrelized 2 of my original charaters emperor pheonix and Dragon king. I used physical sunlight and tweaked it to a sunset atmosphere.
I then popped the image to photoshop and added the background.

 

polycount: 158985

Target Lost

This is a compositing and lighting experiment to showcase my sci fi armour suit.

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