

Wake up, Tenno
Here's my most recent work, Orokinian tenno. This is my personalised warframe, I studied alot on organic mecha sculpting.
ZbrushR6 and keyshot 2015

Original Sin render
Re-render of my assignment model.
Keyshot, maya 2014



Red alert
A spaceship model I made for fun over the span of 6 days.
Polycount: 133765
Autodesk maya



Dragon King
This is an original mecha designed by me, it is inspired by dragons. It took 2 month of casual modelling as I did this as a side-project with my school assignments.
Poly count: 53955 , autodesk maya 2014


Dancing in the skies
In this piece I utrelized 2 of my original charaters emperor pheonix and Dragon king. I used physical sunlight and tweaked it to a sunset atmosphere.
I then popped the image to photoshop and added the background.
polycount: 158985

Target Lost
This is a compositing and lighting experiment to showcase my sci fi armour suit.