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Rocket Lookdev and Environment Model (Update 3)

I have completed the lookdev for the soyuz rocket. I added a few decals as well as normal maps to aid with the detailing of the model.

wk2_a_soyuz1.jpg
wk2_a_soyuz3.jpg
wk2_a_soyuz4.jpg
wk2_a_soyuz2.jpg

Then, I initiated the modelling for the environment and got to the struts of the first stage.

wk2_a_baikonur1.jpg
wk2_a_baikonur3.jpg
wk2_a_baikonur2.jpg

Next, I will model the struts for the upper stages for the soyuz.

Environment Modelling (Update 4)

I've completed the modelling phase for the environment. I used zbrush to add detail to the landscape, I have plans in the texturing phase to bring out the landscape to a higher detail, but the main focus would be the clamps on the soyuz.

wk2_b_baikonur1.jpg
wk2_b_baikonur2.jpg
wk2_b_baikonur3.jpg
wk2_b_baikonur4.jpg

Next progress will be the previs update for class 5, replacing the texturing phase that was planned initially.

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