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Environments Lookdev (Update 7)

I have completed the lookdev and texturing for both the baikonur cosmodrome and earth. Both lit and textured in arnold.

Baikonur Cosmodrome
wk4_a_Baikonur2.jpg
wk4_a_Baikonur3.jpg
Earth
wk4_a_earth2.jpg
wk4_a_earth1.jpg
wk4_a_earth3.jpg
Initial particle Sim (Update 8)

I have started the FX phase for this project.
In this particle simulation, I used curve forces to guide the atmospheric effects on the asteroid. Then I used popforces to generate a more randomized particle formation.

wk4_b_fx2.jpg
wk4_b_fx1.jpg
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© 2021 by Ng wei bin

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